It is a challenge to learn, gather and easily access contextual
information in India. Children "walk-out" of school because classroom experience is disconnected from real life experience (e.g., scarcity of water). At the same time, people drop out of engaging with the government because it does not provide easily accessible or reliable information. Netika will develop a "Big Game" on water issues for children that will be relevant, interactive, useful for geo-spatial learning. A byproduct of this game is the collection of reliable, people centered information that will be accessible via a GIS map and community call centers. The objective is to track resulting reduced drop out out rates in 900,000 govt schools as well as to reduce the time and cost of information access for government and people.